AI Insights · Timothy · October 2025
Performance of Top Golf Games in Angola Q3 2025
Explore the performance trends of the top golf games on a unified platform in Angola during Q3 2025, based on Sensor Tower data.
In the third quarter of 2025, the top golf games in Angola showed varied performance trends on a unified platform, combining both iOS and Android data. This analysis is based on insights from Sensor Tower.
WGT Golf saw a significant drop in weekly revenue, starting at approximately $95 in early July and reaching zero by mid-quarter. Weekly downloads showed fluctuations, peaking at 24 in the second week before declining to zero at the quarter's end. Active users remained relatively stable at around 44 to 54, before slightly dropping to 32 by the end of September.
Golf Clash - Golfing Simulator maintained a consistent weekly revenue of around $2, with a slight uptick to $3 mid-September. Downloads varied, starting at 28 and dropping to 3 in early September, then recovering to 22 by the end of the quarter. Active users fluctuated between 48 and 73 throughout the period.
Golf Rival - Multiplayer Game experienced minimal revenue, with sporadic weeks reaching $1. Downloads were modest, fluctuating between 1 and 8. Active user numbers showed a slight decline from 10 to 6 by the end of the quarter.
Ultimate Golf! had no revenue throughout the quarter. Downloads were relatively stable, varying between 4 and 13. Active users remained high, starting at 104 and slightly decreasing to 83 by the end of September.
Golf Battle also reported no revenue. Downloads fluctuated from 21 to 34, while active users remained strong, ranging from 149 to 176.
For more detailed insights and trends, visit Sensor Tower's platform.